For some time now, an application named Pocket God has consistently been at the top of the iPhone application store list of bestselling apps. One review describes Pocket God as “an entertaining app that lets you explore multiple ways of tormenting your cute little islanders.” But see for yourself:
I just wonder how it is that Apple finds an application in which people can throw shoes at a virtual Bush unacceptable, but find the virtual torture of Pacific Islanders perfectly OK? And how is it that after weeks of being one of the bestselling iPhone games, hardly anyone has commented upon the game’s racism? Just imagine, for instance, a game in which one were presented with a virtual shtetle filled with Jews one could torture, or a plantation full of African slaves? How is it that such applications would certainly be rejected by the Apple Store, and yet Pocket God does not even provoke controversy?
I suppose that most people who play this game think of the island’s inhabitants as fictitious primitives, rather than representatives of a particular ethnic group. I doubt people playing the game bear any hatred towards Pacific Islanders. And yet, I can’t help but see our inability to view cartoonish depictions of indigenous peoples, such as sports mascots, as representations of living peoples as problematic. In particular, I feel it ties in with the myth of a vanishing race, of a people who, defined in terms or their primitivism must have already given way to the forces of modernity, their very existence denied.
UPDATE: I don’t personally think Apple should be in the business of censoring applications based on content, but here is another story that is relevant to the current discussion:
The release (and subsequent removal) of an iPhone app called Baby Shaker this week has Apple in hot water with angry parents and children’s groups, who are demanding answers from Apple.
UPDATE: Looks like the developers are going to make some changes in response to criticisms. (They are also hiring a PR firm.)